You think 8-bit illustration style is a thing of the past? Think again. Contemporary game studios have adapted this thing of the past in creative fresh new ways. Have a look at these few retro goodies.
Dead Pixel II: Straight to Video
Welcome to 1991. Where a world has succumbed to TOXIN virus that’s causing dead to come back to life. You, with the help of your friends and a huge array of weapons, are sending these reanimated corpses back to where they belong.
This follow up to successful Dead Pixels comes straight to “home video” with all new features. Whereas the previous game was done in Grindhouse style, the sequel has fully embraced retro VHS vibe. The menu screens are done like VHS menus, there are very familiar (nostalgic even) distortions happening on the screen, there’s a frame around the screen that makes it look like an old tv, even with a slight rounded screen distortion. Dead Pixels II is a side scrolling shooter, with randomly generated environments. It has RPG elements and 1-4 player co-op option. And a whole city filled with glorious mayhem.
As an assassin based in a futuristic bright city reaching above the clouds, that bare similarities with (yeah, you guessed it) Tokyo, you will uncover its dark secrets, whilst terminating its scum.
Tokyo 42 is an isometric stylish game set in an intricate, detailed city. The current build has already an impressive size, but as I heard from Maciek Strychalski, the artist on the game, the finished product will be at least 10 times bigger! Also he assures me, none of the buildings are randomly or procedurally generated – they are and will be designed with careful consideration and love and placed exactly were they suppose to be. A true artistic masterpiece!
I think it’s worth mentioning, I’ve included this game in the Pixel Revival article, because it has some of its elements done in 8-bit illustration, but I do acknowledge it has a higher definition.
After an attack on your planet you managed to flee, you’re lost in space, but after repairing your spaceship, you’re free to do what you want. You can try to free your planet, by uncovering the secrets behind the attack, you can colonise uncharted territories, you can farm lands, become an intergalactic landlord, collect rare creatures from across the galaxy or go into dungeons searching for treasures hidden within. Or, you know, just do all of it, by playing the game.
Starbound is a cute game that merges Minecraft functionality with RPG space adventure in a 2D side scrolling pixel environments. The game has been build to allow modding easily, so gamers can create their own new races, environments and anything else they can think off.
Below have a look at really cool concept art for the game.
Let Them Come
Imagine sitting in a narrow dark corridor with a machine gun having to deal with a unrelenting horde of monsters, that just wants to rip you to shreds. That’s essentially the game. You’ll be able to upgrade your weapons and buy more ones to be more efficient in killing monsters as they get more diverse and more difficult to exterminate, with an occasional huge boss to dispose off. Some levels will get so dark that your flashing machine gun will be the only source of light.
The game is in a very early development stage, so I was told by the publisher’s representative there will be much more to learn about the story. Let Them Come has a simple yet powerful idea behind it, that can be described as a glorious addictive mayhem. Can’t wait to learn about this game.